The full health restore only occurs in the health bar is exactly one pixel wide when the fishbone is collected, further indicating that it is not intended behaviour. If your health bar is more than one pixel wide, the fishbone will perform what is likely the intended behaviour it will remove some of your health, or kill you if your health is low enough. In the final game, it is much more common for the flea to simply pass through Garfield while he is suffering from the flea's attack. Strangely, it seems to be easier to perform in the prototype versions of the game, as holding right while getting hit by the flea will cause Garfield to get "caught" on the flea much more reliably. This glitch is incredibly difficult to perform, and will likely take many attempts if you are attempting to replicate it. Make sure that after the blue flea hits you the first time, you keep holding right until it disappears offscreen, otherwise the flea will pass through you and you won't be reduced to a low enough health. Then all you have to do is collect the fishbone. A blue flea will appear, so start holding right again as it hits you and it will take almost all of your health before going offscreen. This is easiest to do at the beginning of Sunday simply jump over the first mouse, then hold right until the fishbone appears at your feet. getting the health bar to be one pixel wide), then collects a fishbone, Garfield's health will be set to its maximum possible value. However, if the player allows themselves to get the lowest possible amount of health without dying (i.e. Normally, the fishbone item is a debuff, and is the only "powerup" in the game that removes health from the player. This page details bugs of A Week of Garfield.
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